Tuesday, November 12, 2013
Wk11 Maze Texturing Final Phase
After all the glitches as a result of my insane idea of
making the entire thing using 3d substances, it is finally done thanks to the
help of Professor Nersesian. It came out very similar to my original idea. As you
can see there is a starting room with 4 paths leading out. Along each path
there are 4 openings one of these openings leads to teleporter room with its
own substances and color scheme. The fire has lava flowing, the forest has
grass growing, the ice world is snowing, and the spirit world theres now way of knowing. Anyways the ice temple is the finished product of a teleporter chamber,
each will have its own elemental twist to it. 6 floor types and 6 wall types
were used to create this maze each with its own design and 3d feel. Thanks again
professor for saving hours of work.
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Looks very good. I like how you broke down different area's with certain elements and like the animation of the water/ ice room.
ReplyDeleteLooks very good. I like how you broke down different area's with certain elements and like the animation of the water/ ice room.
ReplyDeleteI like this. It came out really nice and it seems like no matter which way you go you have a different outcome and I like that. Its very interesting and different. Really nice job
ReplyDeleteI really think this came out perfect. I think the best one I have seen. I especially like the lighting and the crystal room. I think they look amazing.
ReplyDeleteWow, no wonder your computer crashed, this looks great! You did a fantastic job with all the different levels and textures of this maze.
ReplyDeletecame out really well. well designed, laid out, everything feels alive, good lighting and use of paint effects. great job.
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